BSP anti decompiling goldsrc maps
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BSP anti decompiling goldsrc maps
I found a map posted on mundomapping that has an interesting god light effect in a map, both Winbspc and bsptwomap failed to decompile it. I know one trick that stops bsptwomap working, but having a way of stopping the scumbag troll milburn from decompiling and stealing my maps would be a god send.
I won`t go into details but looking inside the BSP I quickly found the problem, and after a bit of editing I was able to decompile the map!!
While looking at some more of their maps I found a few ways to crash all the decompilers.
I won`t go into details but looking inside the BSP I quickly found the problem, and after a bit of editing I was able to decompile the map!!
While looking at some more of their maps I found a few ways to crash all the decompilers.
Re: BSP anti decompiling goldsrc maps
Seems my anti decompiler works, this map will crash bsp2map and most importantly WinBSPC.
https://goldsrc.forumotion.co.uk/t63-yard-map-a1
https://goldsrc.forumotion.co.uk/t63-yard-map-a1
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